const float G_WHITE[3] = {1, 1, 1}; const float G_BLACK[3] = {0, 0, 0}; const float G_GREY1[3] = {0.4, 0.4, 0.4}; const float G_GREY2[3] = {0.7, 0.7, 0.7}; const float G_BLUE1[3] = {0.2, 0.2, 0.6}; const float G_BLUE2[3] = {0.5, 0.5, 0.9}; const float G_GREEN1[3] = {0.1, 0.6, 0}; const float G_GREEN2[3] = {0.2, 1, 0}; const float G_YELLOW1[3] = {0.6, 0.6, 0.1}; const float G_YELLOW2[3] = {1, 1, 0.2}; const float G_PURPLE1[3] = {0.5, 0.1, 0.7}; const float G_PURPLE2[3] = {0.7, 0.2, 0.9}; const float G_ORANGE1[3] = {1.0, 0.35, 0.0}; const float G_ORANGE2[3] = {1, 0.63, 0.2}; const float G_RED1[3] = {1, 0.2, 0.2}; const float G_RED2[3] = {1, 0.4, 0.4}; const float G_DARKGREY[3] = {0.1, 0.1, 0.1};gcolorTab contains all of the colors defined above, and numGColors is the number of entries in gcolorTab.
extern const float *gcolorTab[]; const int numGColors = 17;
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